The concept of armour on the Discworld MUD is very simple- it's something you wear that helps to stop you from getting hurt.
Armour on the Disc works in a fashion very similar to armour in real life. Here are some basic concepts:
- The Disc uses a part-by-part armour system; you'll not find, say, a suit of plate mail that is all one item (you'll need to collect the pieces and assemble the suit).
- A piece of armour can only protect the areas of the body that it covers. This means that a helm cannot protect, say, your toes.
- Different armours are usually more vulnerable to certain types of damage than others.
- Armour, like most equipment on Discworld, requires periodic maintenance.
Most importantly, however:
- Armour does not completely negate damage; it simply absorbs it so you don't have to.
- Stronger armour tends to be heavy armour. You will need to balance protection and weight.