Several "Guilds" on the Discworld do not conform to the traditional sense of the word. For example, there is no one Warriors Guild; rather, there are several Guilds that all cater to the warrior character type. Different specialisations typically have different primaries and favor slightly different ways of carrying out similar tasks.
Assassins[]
The Assassins are divided into several specialisations.
- The Conlegium Sicariorum (More commonly called the Ankh-Morpork Assassins) and its affiliated branches
- The Hashishim of Klatch
- The Ninja in Agatea
- The Mono Rossa of Genua
Priests[]
The Priests all share the same skill tree, but follow any one of seven different gods. Each god grants different rituals, but the introduction of Faith Rods means that a priest of sufficient skill may perform any ritual in the game.
- Pishe, Goddess of Slight Showers
- Gapp, God of Fine Clothing
- Gufnork, God of Fluff
- Sandelfon, God of Corridors
- Hat, Vulture-Headed God of Unexpected Guests
- Fish, God of Fish
- Seven-Handed Sek
Thieves[]
The Thieves are divided into Cutpurses, Muggers, Prowlers, Smugglers, and Safecrackers.
Warriors[]
Warriors can join any of many Guilds scattered across the Disc. Ankh-Morpork and the Sto Plains
- The Ankh-Morpork Palace Guard
- The Weapon Masters' Court, from southeastern Ankh-Morpork
Bes Pelargic and Agatea
- The Imperial Guard of Bes Pelargic
- The Samurai of Agatea
Djelibeybi and Klatch
- The Djelian Guard of Djelibeybi
- The Klatchian Foreign Legion from somewhere in the desert
Genua
- The Duchess Saturday's Musketeers of Genua
The Ramtops
- The Hublandish Barbarians of the distant mountains
- The Hunters from the not-so-distant-mountains
- The Lancre Highland Regiment of Lancre Town
Witches[]
The Witches' Guild has no official specialisations, and is the only true "Guild" on the Discworld.
Wizards[]
The Wizards are the most diverse group on the Disc, with the following specialisations:
- Ankh-Morpork, at The Unseen University
- The Ancient and Truly Original Sages of the Unbroken Circle
- The Hoodwinkers
- The Last Order
- Mrs. Widgery's Lodgers
- The Order of Midnight
- The Venerable Council of Seers
- The Sages of the Unknown Shadow
- The Ancient and Truly Original Brothers of the Silver Star
- Djelibeybi
- The Ancient Order of the Dynastic Crescent
- The Ancient Order of Djinn Diviners
- The Ancient Order of the Scintillating Scarab
- Hedge Wizards
- White Wizards
- Blue Wizards
- Red Wizards
- Brown Wizards
- Green Wizards
- Black Wizards
- Grey Wizards
- Octarine Wizards